UI/UX Design for Web Developers
Programming

Course Description


This 3-day course bridges the gap between development and design by teaching web developers the fundamentals of UI (User Interface) and UX (User Experience) design. Participants will learn how to create user-centered designs, apply visual hierarchy, design with consistency, and use modern tools to build wireframes and prototypes. The course combines design theory with practical implementation using HTML, CSS, and front-end frameworks.


Duration: 3 Days

Format: Instructor-led, hands-on workshops, design critiques, prototyping labs, and real-world examples

man holding tablet computer
man holding tablet computer

Description

Course Outline


? Day 1: Foundations of UI/UX Design

Session 1: Introduction to UX Design


  • What is UX? Key principles and the UX process
  • Understanding user goals and empathy mapping
  • Usability heuristics and user-centered design


Session 2: UI Design Fundamentals


  • Visual hierarchy and layout principles
  • Typography, spacing, and color theory
  • Design systems and consistency in interfaces


Session 3: User Research and Wireframing


  • Basics of user research and personas
  • Low-fidelity sketching and digital wireframes
  • Tools: Figma, Adobe XD, Balsamiq


Lab Activities:


  • Create a user persona and empathy map
  • Sketch and digitize a low-fidelity wireframe for a sample app
  • Critique and iterate on a wireframe design in groups


? Day 2: From Wireframe to Interactive Design

Session 1: Design Patterns and Interaction Design


  • Navigation patterns (top nav, side nav, hamburger menus)
  • Forms and input UX
  • Buttons, modals, cards, and interactive elements


Session 2: Prototyping and User Flows


  • Turning wireframes into interactive prototypes
  • Creating user flows and storyboards
  • Feedback, microinteractions, and transitions


Session 3: Responsive Design and Accessibility


  • Designing for multiple screen sizes
  • Mobile-first and fluid layout principles
  • Web accessibility fundamentals (WCAG) and ARIA roles


Lab Activities:


  • Build an interactive prototype using Figma or Adobe XD
  • Design a responsive web interface using CSS grid/flexbox
  • Conduct a basic accessibility audit on a sample page


? Day 3: UI/UX Implementation and Handoff to Developers

Session 1: Design to Code Workflow


  • Inspecting design assets and using developer tools in Figma
  • Exporting design specs and redlines
  • Mapping design to HTML/CSS/JS components


Session 2: Applying UI/UX Principles in Code


  • Implementing UI/UX design using CSS, Tailwind, or Bootstrap
  • Component libraries and design systems (e.g., Material UI, Ant Design)
  • Real-world design implementation challenges


Session 3: Usability Testing and Iteration


  • Conducting usability tests: methods and tools
  • Gathering feedback and refining designs
  • Final design review and handoff checklist


Lab Activities:


  • Convert a prototype into a working web page using HTML/CSS
  • Use a design system or component library to build UI
  • Present and test your final interface with peers