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UI/UX Design – Basic Level

Design & User Experience

Course Overview


The traditional role of a designer is evolving, requiring professionals to create not only visually appealing digital products but also meaningful and seamless user experiences. This training introduces students to the fundamentals of UI/UX Design using industry-standard tools and processes. Participants will learn how to understand users, structure digital experiences, create wireframes, build interfaces, and present design solutions through case studies and prototypes using Figma.


Duration: 2 days / 16 hours

Delivery Method: Classroom-based, Virtual Instructor Led Training


HERE’S WHAT YOU WILL LEARN

·      Understand the fundamentals of UI and UX Design.

·      Learn the basic UI/UX design process from research to prototyping.

·      Create user personas, journey maps, and site maps.

·      Design low-fidelity, mid-fidelity, and high-fidelity wireframes in Figma.

·      Apply visual design principles such as typography, color, spacing, and hierarchy.

·      Build reusable UI components and a basic design system.

·      Create interactive prototypes and present a UI/UX case study.

COURSE OUTLINE


·      Module 1: Introduction to UI/UX Design

o  What is UI Design

o  What is UX Design

o  Difference between UI and UX

o  UI/UX Design Process Overview

o  Introduction to Figma

·      Module 2: Understanding Users & UX Research

o  UX Research Basics

o  Understanding User Needs & Pain Points

o  User Persona

o  Empathy in Design

·      Module 3: User Journey Mapping

o  User Journey Map

o  User Goals & Actions

o  Pain Points & Opportunities

o  User Flow

·      Module 4: Information Architecture

o  Site Maps

o  Content Organization

o  Navigation Structure

o  Information Architecture Basics

·      Module 5: Low-Fidelity Wireframing

o  Introduction to Wireframes

o  Sketching Layouts

o  Low-Fidelity Wireframes in Figma

o  UX Best Practices

·      Module 6: Mid-Fidelity Wireframing

o  Layout Structure

o  Spacing

o  Interaction Patterns

o  Mid-Fidelity Wireframes

·      Module 7: UI Design Fundamentals

o  Color Theory

o  Typography

o  Spacing

o  Visual Hierarchy

o  Accessibility Basics

o  UI Style Guide

·      Module 8: Introduction to Design Systems

o  Components & Variants

o  Reusable UI Elements

o  Buttons & Inputs

o  Auto Layout in Figma

·      Module 9: High-Fidelity UI Design & Prototyping

o  High-Fidelity Screens

o  Interactive Prototypes

o  Microinteractions

o  Presenting Designs

·      Module 10: UI/UX Case Study & Presentation

o  Structuring a Case Study

o  Portfolio Presentation Basics

o  Design Critique & Feedback


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